![]() Or you’re explicitly telling Xcode to make a clean build because, well, somehow Xcode doesn’t behave as expected.īut build times aren’t the only problem of a single-target project. While incremental builds aren’t that slow, in practice you do make changes in other places too and then Xcode has to build more than needed. This also comes with SwiftUI previews working less reliably or just taking very long to show your changes. For example, to test out the smallest code change, you need to build the entire project. Working in app targets with lots of files that are grouped in folders to loosely represent features that belong together is simple but has its drawbacks. While this might technically work with vector graphics, maybe we might see this exact same icon generator in Xcode sometime? Creating App Icons in Swift Playgrounds on iPad #2: App Modularization Support in Xcode Problem On the other hand, Swift Playgrounds on the iPad does seem to be able to generate all sizes from just one “image”. They haven’t received much love since then, so I doubt this is ever coming. xcassets were introduced alongside Xcode 5 in 2013. The same might also happen when dragging & dropping an SVG file, although I would already be happy with the 1024x sizes one.Īn alternative to drag & drop could be an option on the right pane when selecting the AppIcon image set named something like “Generate sizes on archive” so you always only need to provide and even commit one size and Xcode would generate the others on the fly when archiving for a release. When dragging & dropping a 1024x1024 image to the AppIcon set or the App Store entry inside of it, Xcode should ask us if we want to use this as a reference image to generate all other sizes from. The temporary App Icon set of my Open Focus Timer app Solution This is an unnecessary obstacle for new developers just starting. While there are many apps & tools to help get there, only a few of them support the latest set of sizes as Apple likes to add new sizes over time. ![]() Xcode requires us to provide the app icon in dozens of different sizes though, without any support to resize them. Let’s get started! #3: Importing App Icons in all sizes from One Image ProblemĮvery app is required to have an app icon. I’m going to skip any of the obvious topics that are on top of almost every iOS developer’s list, such as a more stable Xcode, a more bug-free Swift, a more complete SwiftUI, or more reliable SwiftUI Previews. I used to be in the latter group, but this time I’d like to share my wishes to improve the probability of them coming true - if not this year, then maybe the next. Some share their wishes with others, some just keep them secret in their heads to not get too disappointed if not fulfilled. 2023 Update: I've added 3 more wishes in this successor article.Įach year, there’s this very special time, when a specific group of people is making wishes and getting their hopes up for all sorts of things. ![]()
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